![]() ![]() Synergy developer team, for finding which HL:S textures uses cubemaps and changing them to use env_cubemapġ.D3ads, for further expanding Hezus' lights.rad file.Hezus, for creating a basic HL1 lights.rad template.The303, for the help received about how to properly port the HL1 decals.Theuaredead, for the informative notes about bugs and improvements on HL:S done originally for Half-Life: Source Update. ![]() Optimized maps both for single and multiplayer.Imgur album comparing scenes from HL1, HL:S and HLRM The original Half-Life Resized Maps created by Mr.Lazy, have been fully improved and brought to the next level from the original version, with vast fixes and improvements related HL:S and HL1, and now fully compatible with other games and mods outside GMod. After several months of hard work, the efforts of Half-Life: Co-op and Obsidian Conflict teams have culminated on bringing this project into reality. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |